

Human
FreeA durable front line with reliable armor scaling and steady support.
Roster mix
- Recruit55%
- Arbalest25%
- Banneret20%
Picking a faction sets your silhouette, small stat modifiers, and the three-unit mix your Stronghold rolls on every spawn. It does not change the Armory, so no faction has an upgrade another cannot buy.


A durable front line with reliable armor scaling and steady support.
Roster mix


Hard hitters: extra damage and health, with crits and poison on top.
Roster mix


Evasive, poisonous fighters, and every kill pays an extra 2 gold and 2 wood.
Roster mix


Thick bodies, heavy hits and the widest frontline in the current roster.
Roster mix


Mobile infernal skirmishers that trade durability for pressure and repositioning.
Roster mix
Each bar is that unit's spawn weight, the share of your wave it tends to take. An Orc wave is 60% Grunt Workers, so it wins by mass and gate pressure. A Dwarf wave is 50% Sparkblades, with the rest split evenly between Cinder Runners and Ash Bombers. Every fighter carries a sword and shield and fights up close.
Identity is carried by a team-coloured ring on the ground under each fighter, never by dyeing the model. That way two commanders can bring the same faction into the same match and still be told apart instantly, and a faction's look never competes with the colour that tells you who is who.